All Projects

ID Category Task Type Priority Assigned To Severity Summary Status Progress
1201TechnicalBug ReportMediumfrankLowpurchase scree: restore button doesn't look like button...New
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Task Description

test version: 0.34
test devices: iPhone4s_iOS9.3.5, iPod5_iOS9.3.5, iPad2_iOS9.3.5, iPad3_iOS9.3.5, iPhone5c_iOS10.1.1, iPadMini2_iOS10.3.3, iPadAir1_iOS11.1.2, iPadPro10.5_iOS11.3.1, iPhone6s_iOS11.3.1

Situation: purchase screen

Problem: the restore button doesn’t look like a button. → SC46. We should add a frame to it to avoid a reject from apple

1202TechnicalBug ReportMediumfrankLowpatrol - bike/motorbike/segway: vehicle arrives at crim...New
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Task Description

test version: 0.34
test devices: iPhone4s_iOS9.3.5, iPod5_iOS9.3.5, iPad2_iOS9.3.5, iPad3_iOS9.3.5, iPhone5c_iOS10.1.1, iPadMini2_iOS10.3.3, iPadAir1_iOS11.1.2, iPadPro10.5_iOS11.3.1, iPhone6s_iOS11.3.1

Situation: patrol - bike/motorbike/segway: the vehicle arrives at the crime scene or at the accident scene

Problem: the position of the vehicle is faulty:
a) bike/motorbike: the vehicle rears up and is standing on the rear wheel when it drives off again → SC47-SC49
b) segway: the vehicle is floating in the air → SC50 + SC51

1203TechnicalBug ReportMediumfrankLowpatrol - bike/motorbike: patrol begins = position of co...New
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Task Description

test version: 0.34
test devices: iPhone4s_iOS9.3.5, iPod5_iOS9.3.5, iPad2_iOS9.3.5, iPad3_iOS9.3.5, iPhone5c_iOS10.1.1, iPadMini2_iOS10.3.3, iPadAir1_iOS11.1.2, iPadPro10.5_iOS11.3.1, iPhone6s_iOS11.3.1

Situation: patrol - bike/motorbike: the patrol begins

Problem: the position of the cop is faulty → SC52 + SC53. It’s correct after I have tapped the screen → SC54 + SC55

1211SoundBug ReportMediumfrankLowpatrol/car chase: vehicle sounds are not finalizedFeedback
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Task Description

test version: 0.34

Problem: the sounds of all vehicles are not finalized, they are still using dummy sounds (it’s the truck sound from firestation/hospital)

1216TechnicalBug ReportMediumfrankLowcar chase: hat of gangster penetrates roof of red limou...New
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Task Description

test version: 0.35
test devices: iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.2.6, iPadPro10.5_iOS11.3.1

Situation: car chase - red limousine

Problem: the hat of the gangster penetrates the roof of the red limousine → SC71

1227TechnicalBug ReportMediumfrankLowtutorial - foot chase: capture gangster = wrong gangste...New
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Task Description

test version: 0.38
test devices: iPadAir2_iOS10.2, iPadPro10.5_iOS11.3.1

Situation: tutorial - foot chase: I capture the gangster and the capture animation is playing

Problem: a wrong character is shown in the animation and in jail. The character in foot chase has no moustache → SC82 - SC84

1228TechnicalBug ReportMediumfrankLowpatrol - donut heaven/drive in: cop with donut box = sa...New
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Task Description

test version: 0.38
test devices: iPadAir2_iOS10.2, iPadPro10.5_iOS11.3.1

Situation: patrol - donut heaven/drive in: cop is standing with the donut box

Problem: the same character is twice present (sitting in the car) → SC85

1230TechnicalBug ReportMediumLowcar chase: gangster car has flat tyre = front wheel is ...Feedback
50%
Task Description

test version: 0.90
test devices: iPadAir2_iOS10.2, iPadMini2_iOS10.3.3

Situation: car chase: the gangster car has a flat tyre

Proper: the front wheel is duplicated in this state → SC86

1233TechnicalBug ReportMediumfrankLowbike/motorbike/segway: vehicle arrives at drive in or d...New
0%
Task Description

test version: 0.90
test devices: iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPadAir1_iOS11.1.2, iPadPro10.5_iOS11.3.1

Situation: bike, segway, motorbike: the vehicle arrives at the donut heaven or drive in

Problem: these vehicles don’t stop in front of the building: they drive past and are outside of the screen

Additional: as a result the donut character is leaving his path and is running over the background → SC97

1235TechnicalBug ReportMediumfrankLowiPod5, iPhone5c - accident scene: cloud animation is pe...New
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Task Description

test version: 0.91
affected devices: iPod5_iOS9.3.5, iPhone5c_iOS10.1.1

Situation: accident scene: the cloud animation is playing

Problem: the cloud is penetrated by the ground asset → SC89

1239TechnicalBug ReportMediumfrankLowcar chase: gangster comes out of building = gangster in...New
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Task Description

test version: 0.94
test devices: iPad2_iOS9.3.5, iPadAir2_iOS10.2, iPadPro10.5_iOS11.3.1

Situation: car chase: the gangster is running out of the building and drives off

Problem: the gangster in the car looks different, he has a moustache → SC95 + SC96

Note: it’s the same issue as #1227

1240TechnicalBug ReportMediumfrankLowdonut heaven/drive in: cop is running to jeep = parts o...New
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Task Description

test version: 1.01(101)
test device: iPadAir2_iOS10.2, iPadPro10.5_iOS11.3.1

Situation: drive in / donut heaven: the donut cop is running to the jeep

Problem: parts of the jeep (wheel and seat) are displayed in front of the character → SC98

1244TechnicalBug ReportMediumfrankLowfoot chase: tap right side of screen to trigger jump = ...New
0%
Task Description

test version 1.1
test devices: iPad3_iOS9.3.5, iPadAir_iOS10.2, iPadPro10.5_iOS11.3.1

Situation: foot chase: I tap the right side of the screen to trigger a jump

Problem: there is no tap area → SC100. It would be nice when the full screen has a tap area for the event jump

Note: it’s weird, sometimes a jump can be triggered in this area. It seems to change from time to time

1273TechnicalBug ReportMediumLowmole: animation yawn is running > trigger laughing anim...New
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Task Description

test versions: 1.34(134)-amazon / 1.37(137)-ios
test devices: Fire HDX8.9-os5.4.0.0 / iPadAir2_iOS10.2

Situation: the idle animation yawning is running. Now I trigger the laughing animation while the yawning animation is running

Problem: the arms are not proper in the idle animation after the laughing animation has finished → SC07

Note: it gets solved with the next animation

1310TechnicalBug ReportMediumfrankLowsettings: select language and tap back button = start s...New
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Task Description

test version: 1.47
test devices: iPadMini2, SM-T800

Situation: settings: I select a language and tap the back button immediately afterwards (SC10).

Problem: the start screen has been loaded twice by this action. As a result it’s visible in the firestation and in the settings → SC11 + SC12. The app must be restarted to solve this bug

1357TechnicalBug ReportMediumfrankLowandroid: exit scene > use device back button while fade...Feedback
0%
Task Description

test version: 1.41(141)
test devices: SM-N910F-os5.1.1, SM-G935F-os6.0.1, nexus7-os7.0

Situation: I exit any scene after light off or when the light is on and the the screen fades out (back to overview). Now I use the device back button while fade out. Back in the overview I select any scene

Problem: the character has doubled and the start screen appears in the scene (the device back button is not disabled while fading) → SC12

1374TechnicalBug ReportMediumfrankLowandroid: launch app = missing loading screen before spl...New
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Task Description

test version: 1.47
test devices: SM-N910F-os5.1.1, SM-G935F-os6.0.1

Situation: I launch the app

Problem: the loading screen is missing before the splash movie → SC13

1376TechnicalBug ReportMediumfrankLowandroid - nexus9: launch app = app crash due to error ...New
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Task Description

test version: 1.47
affected device: nexus9-os7.1.1

Problem: fire station has the same launch crash as NN3 and police station caused by the unity engine. So we have to submit a new buld when the unity beta version has been released as master.

The crash wasn’t that massive when I tested the app. It crashed one time only and afer that it was running stable all the time. But in a yesterday test it was crashing ten times in a row. Damned unity... ;-)

1387TechnicalBug ReportMediumLowparent area - language selection: select language TH = ...New
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Task Description

test version: 1.56
test devices: iPadMini1_ioS8.1.3, iPad2_iOS9.3.5, iPadAir2_iOS10.2, iPhone6s_iOS11.3.1, iPadPro10.5_11.4

Situation: parent area - language selection: I select the language TH

Problem: language TH is not supported in any screen

Note: I think we should remove this language from the selection

1388TechnicalBug ReportMediumLowiPadMini1- parent area: language selection = background...New
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Task Description

test version: 1.56
affected device: iPadMini1_ioS8.1.3

Situation: parent area - language selection

Problem: the backgound color of the language selection is black → SC09

Note: it happens only to this device type

1391TechnicalBug ReportMediumLowpurchase screen: gating popup is using old layoutNew
0%
Task Description

test version: 1.56
test devices: iPadMini1_ioS8.1.3, iPad2_iOS9.3.5, iPadAir2_iOS10.2, iPhone6s_iOS11.3.1, iPadPro10.5_11.4

Situation: purchase screen: gating popup

Problem: the gating popup is using the old layout → SC12. The gating inside the parent area is using the new layout (SC13)

1392TechnicalBug ReportMediumLowside switch (mute switch) is not disabledFeedback
0%
Task Description

test version: 1.56
test devices: iPadMini1_ioS8.1.3, iPad2_iOS9.3.5, iPadMini2_iOS10.3.3

Problem: the side switch (mute switch) is not disabled

1393TechnicalBug ReportMediumLowstudio: new characters = tap areas are partly missingFeedback
0%
Task Description

test version: 1.56
test devices: iPadMini1_ioS8.1.3, iPad2_iOS9.3.5, iPadAir2_iOS10.2, iPhone6s_iOS11.3.1, iPadPro10.5_11.4

Situation: studio: new characters

Problem: the tap area is partly missing for some of the new characters:

- police officer on bike = head → SC14

Krickelkrakel characters:
- astronaut(?) = hands and legs → SC15
- red man = hand and foot → SC16
- submarine = periscope → SC17
- girl01 = hands and legs → SC18
- ufo(?) = top area → SC19
- helicopter = rotor and skids → SC20
- butterfly(?) = antenna → SC21
- fox(???) = head, tail, and legs → SC22

- farmer = head (this bug was already fixed in v1.09) → SC24

1396TranslationsBug ReportMediumLowpurchase screen: value pack = description not updated (...Feedback
0%
Task Description

test version: 1.56(156)

Situation: purchase screen - value pack

Problem: the description has not been updated: it still talks about the removed deco pack but it doesn’t mention the new police pack → SC26

1397TechnicalBug ReportMediumLowpurchase value pack > enter start screen x times = purc...New
0%
Task Description

test version: 1.56(156)
test devices: iPad3_iOS9.3.5, iPadMini2_iOS10.3.3, iPadAir1_iOS11.1.2

Situation: I purchase the value pack. Now I enter the start screen x times

Problem: the purchase banner still apears although all packs have been purchased → SC27 + SC28

1400TechnicalBug ReportMediumLowpurchase police pack > open effects menu = size of menu...New
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1405TechnicalBug ReportMediumLowparent area: tile 'Little Builders' = image is not prop...New
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1406TechnicalBug ReportMediumLowparent area - team screen: quality of top image is not ...New
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1433TechnicalFeature RequestMediumLowimplement purchase bannerNew
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1435TechnicalBug ReportMediumLowsettings: turn sound off > reset game = music is muted ...New
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1439TechnicalBug ReportMediumLowlow devices: train is driving on rail = black stripes a...New
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1441TechnicalBug ReportMediumLowlow devices: drive through tunnel = performance drops s...New
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1444ArtBug ReportMediumLowrail: enter or leave tunnel = steam penetrates tunnelNew
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1446ArtBug ReportMediumLowfarm, factory, market: fox hooray animation = frame of ...New
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1449ArtBug ReportMediumLowsome assets are not proper (faulty outline)New
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1450ArtBug ReportMediumLowgrid is visible in background asset skyFeedback
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1451TechnicalBug ReportMediumLowpad devices - factory: train has stopped = right half o...New
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1454TechnicalBug ReportMediumLowtap+hold screen and open pause menu > release finger = ...New
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1460SoundBug ReportMediumLowmissing click sound for all buttonsFeedback
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1462ArtBug ReportMediumLowfactory - cherry pie: produced item stands on assembly ...New
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1464TechnicalBug ReportMediumLowiOS12 (beta) - parent area: trigger more apps = store c...Feedback
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1470TechnicalBug ReportMediumLowrail: tap black sheep > sheep falls off from train = sh...New
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1471SoundBug ReportMediumLowrail: drive through tunnel > tap cows, sheeps or peach ...New
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1473TechnicalBug ReportMediumLowmarket: sheep unloads last waggon > items fly to stall ...New
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1477TechnicalBug ReportMediumfelicitasLowlanguage EN, DE - games: game #05 (Leo Lightning) = voi...New
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1480TechnicalBug ReportMediumfelicitasLowlow end devices: enter a scene/chapter/game > tap setti...New
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1491TechnicalBug ReportMediumLowstart game > tutorial is playing > restart game = UI is...Feedback
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1494SoundBug ReportMediumLowrail: black sheep licks ice cream or cheese = licking s...New
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1499ArtBug ReportMediumLowpause menu: achievements = icon graphics are not quite ...New
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1501SoundBug ReportMediumLowrail: black sheep eats pie or cake = eatingsound is asy...New
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